We then added lighting and an environment both in white as usual. After this we then saved down this copy of the character and did save as to make a new file calling it sketch and toon. We then went into render settings and applied the sketch and toon effect. This then made the character more like it had been hand drawn once the outline had been turned on and the shading had been changed to fit my particular character appropriately. The images below show the difference between the sketch render and the original render.
The next two screenshots show without to subdivision on the panels that make up the design and then with the subdivision on what they transform into. Then lastly there is the video of the final outcome shown below both of these screenshots with the sketch of the character being shown on a turntable.
Cinema 4D Character from Ben Bowden on Vimeo.