Friday, 31 March 2017

Cinema 4D - Thursday 30th March

This was a session that I was really looking forward to due to the power of the software and its limitless possibilities. This is a software that I believe that if you can get to grips to it and understand it, then it puts you at a great advantage in the world of design and can be used to enhance your work. We went through lots of different steps in order to make different scenes to experiment with, just so that we got to understand the different features of the software slightly better. This is the initial result below however I will be looking to use the skills that I learnt to go back to this in the near future to try and make a more complex outcome.

First Cinema 4D video from Ben Bowden on Vimeo.


I have since gone back to improve upon my Cinema 4D skills through my own research. I looked at various tutorials, however the one I found the most useful and well explained was the one below.
This video was well explained and was suitable for my current beginner skill set. The skills I learnt from this tutorial allowed me to develop a short animation which is a clear improvement upon my first use of Cinema 4D. The end result that I produced is shown below. The idea is that this is a particles to text transition in which the camera pans around the text as more of it forms. To do this I used the MoText tool and applied a texture onto it, which is something that I had learnt in the original workshop with Stephen. However the transition was made with the PolyFX tool which then had to be placed in the same place as the start of the text which meant using the different camera views, another skill from the workshop, in order to get the animation to include the whole text. This can be seen in the screenshot as the yellow line which in the first screenshot is at the start and in the second, when the text has been formed, is then at the end.
The next screenshot shows the PolyFx layer half way through the transition in a non rendered format, you can see how as the yellow line passes over the piece the letters form underneath it.
The final two screenshots show all the layers that I used in the piece. On the MoText layer you can see two textures applied however in the second of the two screenshots under the tag section and then the selection option, you can see the code R1 entered. This is so that the black texture only acts as an outline on the text however if I was to type in R2 then the black would be the main colour with a white outline.
The final outcome is below.

Improved Cinema 4D video from Ben Bowden on Vimeo.