Cinema 4D Logo from Ben Bowden on Vimeo.
Since then I have gone back to develop this post further using a method and tutorial that I used last year.However the particles did not form and even going back to the file I made successfully last year the particle are no longer visible therefore the only thing I can think of is that it is to do with a Cinema 4D update. However the outcome is still a clear development from the first outcome. In this instance I have used a more advanced version of my logo instead of just the BB. The idea is that this is a particles to text transition in which the camera pans around the text as more of it forms. To do this I used the MoText tool and applied a texture onto it. However the transition was made with the PolyFX tool which then had to be placed in the same place as the start of the text which meant using the different camera views, in order to get the animation to include the whole text. This can be seen in the screenshot as the yellow line which in the first screenshot is at the start and in the second, when part of the text has been formed.
After this I added different textures and an environment for the piece. To get the camera to pan around the piece I applied two keyframes one at the start of the piece and one just before the end. In between these two points I moved the camera from one side of the piece to the other and then once applied the software makes a smooth transition around the text. The final output can be seen below.
Forming Logo from Ben Bowden on Vimeo.